local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
L0_1 = {}
L0_1.group_id = 133220082
L1_1 = {}
L2_1 = {}
L2_1.config_id = 82005
L2_1.monster_id = 23010301
L3_1 = {}
L3_1.x = -2446.583
L3_1.y = 226.206
L3_1.z = -4200.404
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 247.75
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 82006
L3_1.monster_id = 23010501
L4_1 = {}
L4_1.x = -2439.373
L4_1.y = 226.715
L4_1.z = -4202.852
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.737
L4_1.y = 280.176
L4_1.z = 358.239
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.pose_id = 9011
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 82007
L4_1.monster_id = 23010201
L5_1 = {}
L5_1.x = -2445.372
L5_1.y = 225.778
L5_1.z = -4190.547
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 19.547
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.pose_id = 9011
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 82002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -2435.164
L3_1.y = 227.156
L3_1.z = -4204.786
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 291.181
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 82016
L3_1.gadget_id = 70220052
L4_1 = {}
L4_1.x = -2438.82
L4_1.y = 229.144
L4_1.z = -4210.51
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 288.347
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 82018
L4_1.gadget_id = 70220051
L5_1 = {}
L5_1.x = -2441.805
L5_1.y = 225.557
L5_1.z = -4188.851
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 82020
L5_1.gadget_id = 70220052
L6_1 = {}
L6_1.x = -2443.971
L6_1.y = 226.571
L6_1.z = -4188.33
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 144.86
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 82022
L6_1.gadget_id = 70220051
L7_1 = {}
L7_1.x = -2450.314
L7_1.y = 225.136
L7_1.z = -4186.477
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 290.447
L7_1.y = 288.676
L7_1.z = 290.571
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1082003
L2_1.name = "ANY_MONSTER_DIE_82003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_82003"
L3_1 = {}
L3_1.config_id = 1082026
L3_1.name = "MONSTER_BATTLE_82026"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_82026"
L3_1.action = "action_EVENT_MONSTER_BATTLE_82026"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 82001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -2452.992
L4_1.y = 227.074
L4_1.z = -4188.483
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 9104
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 82004
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = -2432.947
L5_1.y = 225.56
L5_1.z = -4207.867
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 82009
L5_1.gadget_id = 70220048
L6_1 = {}
L6_1.x = -2431.93
L6_1.y = 225.507
L6_1.z = -4203.628
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 61.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 82010
L6_1.gadget_id = 70220048
L7_1 = {}
L7_1.x = -2453.351
L7_1.y = 224.083
L7_1.z = -4191.862
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 73.122
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 82011
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -2453.145
L8_1.y = 227.015
L8_1.z = -4188.197
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 60.014
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.point_type = 9104
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 82012
L8_1.gadget_id = 70220048
L9_1 = {}
L9_1.x = -2457.115
L9_1.y = 224.158
L9_1.z = -4189.915
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 358.612
L9_1.y = 106.181
L9_1.z = 1.379
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 82013
L9_1.gadget_id = 70220048
L10_1 = {}
L10_1.x = -2440.158
L10_1.y = 225.638
L10_1.z = -4206.959
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 359.648
L10_1.y = 71.374
L10_1.z = 1.924
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 82014
L10_1.gadget_id = 70220052
L11_1 = {}
L11_1.x = -2439.716
L11_1.y = 225.282
L11_1.z = -4191.611
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 288.347
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 11
L11_1 = {}
L11_1.config_id = 82015
L11_1.gadget_id = 70220052
L12_1 = {}
L12_1.x = -2439.045
L12_1.y = 225.173
L12_1.z = -4190.685
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 129.222
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 27
L11_1.area_id = 11
L12_1 = {}
L12_1.config_id = 82017
L12_1.gadget_id = 70220050
L13_1 = {}
L13_1.x = -2434.527
L13_1.y = 225.517
L13_1.z = -4208.296
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 359.206
L13_1.y = 46.927
L13_1.z = 359.151
L12_1.rot = L13_1
L12_1.level = 27
L12_1.area_id = 11
L13_1 = {}
L13_1.config_id = 82019
L13_1.gadget_id = 70220052
L14_1 = {}
L14_1.x = -2455.338
L14_1.y = 227.166
L14_1.z = -4190.993
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 27
L13_1.area_id = 11
L14_1 = {}
L14_1.config_id = 82021
L14_1.gadget_id = 70220050
L15_1 = {}
L15_1.x = -2450.466
L15_1.y = 225.092
L15_1.z = -4185.399
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 1.161
L15_1.y = 176.831
L15_1.z = 359.936
L14_1.rot = L15_1
L14_1.level = 27
L14_1.area_id = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 82005
L5_1 = 82007
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 82002
L5_1 = 82016
L6_1 = 82018
L7_1 = 82020
L8_1 = 82022
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_82003"
L5_1 = "MONSTER_BATTLE_82026"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_82003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 82002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_82003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 82005 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_82026 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateMonster
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 82006
  L4_2.delay_time = 0
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_monster"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_82026 = L1_1
